PM3.02 - Zero Suit Samus - Subaction - AttackLw4Start
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Stats
IASA: |
None |
Subaction Index: |
0x5f |
Scripts
Main
- FloatVariableSet { variable: RandomAccessFloat (0x5), value: InternalConstantInt(HorizontalCharacterVelocity) }
- AsyncWait(1.0)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(5))), y_vel: Constant(0.0) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
GFX
- AsyncWait(7.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 54, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
- SoundEffect1(1966)
Other
- SlopeContourStand { leg_bone_parent: 6 }